Fortnite’s App Store Return: Mobile Gamers Score the Win

Just downloaded Fortnite on my iPhone again. Felt like unboxing a lost console. Last time I played mobile was 2020 – back when “Chapter 2” wasn’t ancient history. My thumbs already hurt from touchscreen building. Worth it.
This whole Apple vs Epic drama? It’s about who gets paid when we buy skins. Apple wanted their cut from every V-Buck purchase. Epic said “nah” and got booted. Now they’re back, but the fight ain’t over. Why should we care? Try grinding battle passes on a tiny Android while your squad plays on iPhones.
When my crew switched to PS5 Fortnite nights, I stayed salty. Mobile players missed events, collabs, dumb dance-offs. Couldn’t even flex my OG Midas skin properly. Remember when cross-play felt futuristic? Now we’re fighting over app store politics instead of storm circles.
Old mobile gaming was simple – pay $5, get the full game. Now everything’s microtransactions and patch notes reading like legal documents. Apple’s 30% fee? That’s why your “Save the World” pack costs $12 instead of $10. But Epic’s own store isn’t perfect either. Since when do game companies play white knights?
Maybe this truce means something. Apple blinked first, but Epic’s still throwing legal ‘nades. Developers vs platforms feels like watching two tryhards box while we’re just trying to respawn. Can’t they nerf the greed stats instead of our gameplay?