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Helldivers 2 Hits Xbox: Why Exclusives Feel Old Now

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Last modified on 2025-07-03

Jumped into Helldivers 2 back in February. Pure chaos, pure fun. My PS5 buddies and I blasted bugs for hours. But my mate Dave? He’s Xbox only. Always felt bad leaving him out. Now that wall’s crumbling. Helldivers 2 drops on Xbox next month. Dave can finally join the squad. Feels like a win for all of us.

Exclusives used to be a big deal. Pick your plastic box, lose half your friends list. Remember the console wars? Arguing over pixels while games cost too much. Now? Gears of War is hitting PS5 too. Outer Worlds 2 follows. Feels like everyone’s waking up. Why lock games away? Just let us play together.

When I heard the news, I texted Dave immediately. His reply? “About time!” That’s what matters. More pals, more laughs, more failed missions. Crossplay means my whole crew rolls deep now. No more “sorry, wrong console” excuses. Just drop in, shoot bugs, revive each other. Isn’t that the point?

Back in the day, exclusives felt special. Like a club badge. Now? They just split the player base. I missed so many games ’cause I chose blue over green. Felt dumb paying for two boxes. This shift? It’s like a weight lifted. Games belong with players, not trapped behind brand names.

Honestly, this gives me hope. Devs see players just want to squad up. Doesn’t matter the machine. Phil Spencer gets it – more platforms help everyone. Keep breaking those walls down. Next stop? Maybe my Switch pals join the bug hunt too. A gamer can dream.

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